![]() Should be compartible for all further and previous versionsĬampaign archive also contains unused sound files, which were found in game demo. 21.02.20 remade from 30.01.17 including all the changes with 1.26 version WorldEdit.13.01.20 changed scorescreen icon to murloc in episode 4 and 5, thanks to Mayday Much oblidged m8!.13.01.20 addition to original triggers to fit cinematics for widescreen (hidden units and doodads).13.01.20 changed troll witch doctor's attack to "piercing".13.01.20 added cinematic subtitles to rescued units from cages in mission 2.13.01.20 fixed murlocks' skin in mission 1.12.01.20 changed Thrall's attack type to "normal" (RoC version).12.01.20 changed archmage's name to be Kelen the Seeker only.12.01.20 changed murloc models to use RoC version (just read the wiki lol =) ).12.01.20 fixed intro cinematic bug in "Countdown to Extinction" (Sea Witch didn't appear in it). ![]() ![]() 12.01.20 changed humans team color to dark green.12.01.20 fixed more sound bugs in "Fires Down Below".30.01.17 changed cinematic map loading screen.15.07.16 fixed several sound bugs in "Fires Down Below".This is my lapis offensionis, i honestly don't like the way it looks now, but it appears to be more practical) 03.07.16 changed cinematic map not to require to press any key (used "default" loading screen with black backround and all the consequences.03.07.16 changed description for items involved in optional quest in mission "Riders on the Storm" (couple of sentences of description in game demo map were shrunk to "Magical %itemname%" for TFT bonus campaign map for some reason).03.07.16 changed attack/defence type for heroes and spellcasters to RoC settings ("piercing" for spellcasters and "normal" for heroes, "light" defence for spellcasters). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |